AI oopsie
author: Qasim Tareen
Posted on 12/11/2024
For the start of the project, the AI should patrol around the map and follow the player when it spots them. Unfortunately it didn't do that and instead never moved. I was debugging for such a long time looking for the position to move to and if it can detect the player which it was, but the AI still couldn't move.
While I was debugging, I noticed that the location for the AI to move to was being calculated. So I checked the logic behind finding location and it looked and functioned normally. I was so stressed about it.... until I checked the AI Controller and found out that the logic wasn't set to it. When I tested out again, it worked as intended. They move around the map and follow the player when spotted.
Action Chaos
A First Person Shooter where the player Tries to survive waves of enemies in a multiplayer like arena.
Status | In development |
Authors | MimicChest, DominantElite, DanteW5 |
Genre | Shooter, Survival |
Tags | 3D, First-Person |
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